unreal.MaterialExpressionClamp

class unreal.MaterialExpressionClamp(outer=None, name='None')

Bases: unreal.MaterialExpression

Material Expression Clamp

C++ Source:

  • Module: Engine
  • File: MaterialExpressionClamp.h

Editor Properties: (see get_editor_property/set_editor_property)

  • clamp_mode (ClampMode): [Read-Write] Clamp Mode
  • desc (str): [Read-Write] A description that level designers can add (shows in the material editor UI).
  • max_default (float): [Read-Write] Max Default
  • min_default (float): [Read-Write] Min Default