unreal.MaterialExpressionLandscapeLayerCoords

class unreal.MaterialExpressionLandscapeLayerCoords(outer=None, name='None')

Bases: unreal.MaterialExpression

Material Expression Landscape Layer Coords

C++ Source:

  • Module: Landscape
  • File: MaterialExpressionLandscapeLayerCoords.h

Editor Properties: (see get_editor_property/set_editor_property)

  • custom_uv_type (LandscapeCustomizedCoordType): [Read-Write] Determines the mapping place to use on the terrain.
  • desc (str): [Read-Write] A description that level designers can add (shows in the material editor UI).
  • mapping_pan_u (float): [Read-Write] Offset to apply to the mapping along U.
  • mapping_pan_v (float): [Read-Write] Offset to apply to the mapping along V.
  • mapping_rotation (float): [Read-Write] Rotation to apply to the mapping.
  • mapping_scale (float): [Read-Write] Uniform scale to apply to the mapping.
  • mapping_type (TerrainCoordMappingType): [Read-Write] Determines the mapping place to use on the terrain.