unreal.MaterialExpressionMaterialXSplitLeftRight

class unreal.MaterialExpressionMaterialXSplitLeftRight(outer: Object | None = None, name: Name | str = 'None')

Bases: MaterialExpression

A material expression that computes a left-right split matte, split at a specified u value.

C++ Source:

  • Plugin: Interchange

  • Module: InterchangeImport

  • File: MaterialExpressionSplitLeftRight.h

Editor Properties: (see get_editor_property/set_editor_property)

  • const_center (float): [Read-Write] only used if A is not hooked up

  • const_coordinate (uint8): [Read-Write] only used if Coordinates is not hooked up

  • desc (str): [Read-Write] A description that level designers can add (shows in the material editor UI).

  • material_expression_editor_x (int32): [Read-Write]

  • material_expression_editor_y (int32): [Read-Write]