unreal.MaterialExpressionTextureBase

class unreal.MaterialExpressionTextureBase(outer=None, name='None')

Bases: unreal.MaterialExpression

Material Expression Texture Base

C++ Source:

  • Module: Engine
  • File: MaterialExpressionTextureBase.h

Editor Properties: (see get_editor_property/set_editor_property)

  • desc (str): [Read-Write] A description that level designers can add (shows in the material editor UI).
  • is_default_meshpaint_texture (bool): [Read-Write] Is default selected texture when using mesh paint mode texture painting
  • sampler_type (MaterialSamplerType): [Read-Write] Sampler Type
  • texture (Texture): [Read-Write] Texture
sampler_type

(MaterialSamplerType) – [Read-Write] Sampler Type

texture

(Texture) – [Read-Write] Texture