unreal.MaterialMergeOptions

class unreal.MaterialMergeOptions(outer=None, name='None')

Bases: unreal.Object

Material merge options object

C++ Source:

  • Module: MaterialBaking
  • File: MaterialOptions.h

Editor Properties: (see get_editor_property/set_editor_property)

  • blend_mode (BlendMode): [Read-Write] Blend mode for the final proxy material(s)
blend_mode

(BlendMode) – [Read-Write] Blend mode for the final proxy material(s)