unreal.MaterialPositionTransformSource
¶
- class unreal.MaterialPositionTransformSource¶
Bases:
EnumBase
EMaterial Position Transform Source
C++ Source:
Module: Engine
File: MaterialExpressionTransformPosition.h
- TRANSFORMPOSSOURCE_CAMERA: MaterialPositionTransformSource¶
Camera space
- Type:
4
- TRANSFORMPOSSOURCE_INSTANCE: MaterialPositionTransformSource¶
Instance space (used to provide per instance transform, i.e. for Instanced Static Mesh / Particles).
- Type:
6
- TRANSFORMPOSSOURCE_LOCAL: MaterialPositionTransformSource¶
Local space
- Type:
0
- TRANSFORMPOSSOURCE_TRANSLATED_WORLD: MaterialPositionTransformSource¶
Camera relative world space
- Type:
2
- TRANSFORMPOSSOURCE_VIEW: MaterialPositionTransformSource¶
View space (differs from camera space in the shadow passes)
- Type:
3
- TRANSFORMPOSSOURCE_WORLD: MaterialPositionTransformSource¶
Absolute world space
- Type:
1