unreal.MediaCaptureState

class unreal.MediaCaptureState

Bases: EnumBase

Possible states of media capture.

C++ Source:

  • Plugin: MediaIOFramework

  • Module: MediaIOCore

  • File: MediaCapture.h

CAPTURING: MediaCaptureState

Media is currently capturing.

Type:

1

ERROR: MediaCaptureState

Unrecoverable error occurred during capture.

Type:

0

PREPARING: MediaCaptureState

Media is being prepared for capturing.

Type:

2

STOPPED: MediaCaptureState

Capture has been stopped.

Type:

4

STOP_REQUESTED: MediaCaptureState

Capture has been stopped but some frames may need to be process.

Type:

3