unreal.MetaSoundPatchBuilder
¶
- class unreal.MetaSoundPatchBuilder(outer: Object | None = None, name: Name | str = 'None')¶
Bases:
MetaSoundBuilderBase
Builder in charge of building a MetaSound Patch
C++ Source:
Plugin: Metasound
Module: MetasoundEngine
File: MetasoundBuilderSubsystem.h
Editor Properties: (see get_editor_property/set_editor_property)
is_attached
(bool): [Read-Write] deprecated: 5.4 - All source builders now operate on an underlying document source document that is also used to audition.
- build(parent, options) MetaSoundDocumentInterface ¶
Build
- Parameters:
parent (Object) –
options (MetaSoundBuilderOptions) –
- Return type: