unreal.MidiEventInfoBlueprintLibrary

class unreal.MidiEventInfoBlueprintLibrary(outer: Object | None = None, name: Name | str = 'None')

Bases: BlueprintFunctionLibrary

Midi Event Info Blueprint Library

C++ Source:

  • Plugin: Harmonix

  • Module: HarmonixMetasound

  • File: MidiEventInfo.h

classmethod get_channel(event) int32

Get Channel

Parameters:

event (MidiEventInfo) –

Return type:

int32

classmethod get_midi_event_info(output) -> (MidiEventInfo, success=bool)

Get Midi Event Info

Parameters:

output (MetaSoundOutput) –

Returns:

success (bool):

Return type:

bool

classmethod get_note_number(event) int32

Get Note Number

Parameters:

event (MidiEventInfo) –

Return type:

int32

classmethod get_velocity(event) int32

Get Velocity

Parameters:

event (MidiEventInfo) –

Return type:

int32

classmethod is_midi_event_info(output) bool

Is Midi Event Info

Parameters:

output (MetaSoundOutput) –

Return type:

bool

classmethod is_note(event) bool

Is Note

Parameters:

event (MidiEventInfo) –

Return type:

bool

classmethod is_note_off(event) bool

Is Note Off

Parameters:

event (MidiEventInfo) –

Return type:

bool

classmethod is_note_on(event) bool

Is Note On

Parameters:

event (MidiEventInfo) –

Return type:

bool