unreal.MirrorOptions

class unreal.MirrorOptions(mirror_axis: AxisType = Ellipsis, mirror_rotation: bool = False, left_string: str = '', right_string: str = '', mirror_children: bool = False)

Bases: StructBase

FMirrorOptions

C++ Source:

  • Plugin: MeshModelingToolsetExp

  • Module: SkeletalMeshModifiers

  • File: SkeletonModifier.h

Editor Properties: (see get_editor_property/set_editor_property)

  • left_string (str): [Read-Write]

  • mirror_axis (AxisType): [Read-Write]

  • mirror_children (bool): [Read-Write]

  • mirror_rotation (bool): [Read-Write]

  • right_string (str): [Read-Write]

property left_string: str

[Read-Write]

Type:

(str)

property mirror_axis: AxisType

[Read-Write]

Type:

(AxisType)

property mirror_children: bool

[Read-Write]

Type:

(bool)

property mirror_rotation: bool

[Read-Write]

Type:

(bool)

property right_string: str

[Read-Write]

Type:

(str)