unreal.MobileInstalledContent

class unreal.MobileInstalledContent(outer=None, name='None')

Bases: unreal.Object

Mobile Installed Content

C++ Source:

  • Plugin: MobilePatchingUtils
  • Module: MobilePatchingUtils
  • File: MobilePatchingLibrary.h
get_disk_free_space() → float

Get the disk free space in megabytes where content is installed

Returns:
Return type:float
get_installed_content_size() → float

Get the installed content size in megabytes

Returns:
Return type:float
mount(pak_order, mount_point) → bool

Mount installed content

Parameters:
  • pak_order (int32) – : Content pak priority
  • mount_point (str) – : Path to mount the pak at
Returns:

Return type:

bool