unreal.MockPhysicsComponent_PhysicsJumpCueEvent

class unreal.MockPhysicsComponent_PhysicsJumpCueEvent(*args: Any, **kwargs: Any)

Bases: MulticastDelegateBase

Assignable delegates chosen so that owning actor can implement in BPs. May not be the best choice for all cases.

Parameters:
  • location (Vector) –

  • elapsed_time_seconds (float) –

C++ Source:

  • Plugin: NetworkPredictionExtras

  • Module: NetworkPredictionExtras

  • File: MockPhysicsComponent.h