unreal.ModifyCurveApplyMode

class unreal.ModifyCurveApplyMode

Bases: EnumBase

EModify Curve Apply Mode

C++ Source:

  • Module: AnimGraphRuntime

  • File: AnimNode_ModifyCurve.h

ADD: ModifyCurveApplyMode

Add new value to input curve value

Type:

0

BLEND: ModifyCurveApplyMode

Blend input with new curve value, using Alpha setting on the node

Type:

2

REMAP_CURVE: ModifyCurveApplyMode

Remaps the new curve value between the CurveValues entry and 1.0 (.5 in CurveValues makes 0.51 map to 0.02)

Type:

4

SCALE: ModifyCurveApplyMode

Scale input value by new value

Type:

1

WEIGHTED_MOVING_AVERAGE: ModifyCurveApplyMode

Blend the new curve value with the last curve value using Alpha to determine the weighting (.5 is a moving average, higher values react to new values faster, lower slower)

Type:

3