unreal.MotionTrajectorySettings

class unreal.MotionTrajectorySettings(seconds: float = 0.0)

Bases: StructBase

Specifies the chosen domain parameters for trajectory sample retention and creation

C++ Source:

  • Plugin: MotionTrajectory

  • Module: MotionTrajectory

  • File: MotionTrajectory.h

Editor Properties: (see get_editor_property/set_editor_property)

  • seconds (float): [Read-Write] Sample time horizon

property seconds: float

[Read-Write] Sample time horizon

Type:

(float)