unreal.MovieGraphOutput
¶
- class unreal.MovieGraphOutput(outer: Object | None = None, name: Name | str = 'None')¶
Bases:
MovieGraphInterfaceBase
An output exposed on the graph that will be available for nodes to connect to.
C++ Source:
Plugin: MovieRenderPipeline
Module: MovieRenderPipelineCore
File: MovieGraphConfig.h
Editor Properties: (see get_editor_property/set_editor_property)
description
(str): [Read-Write] The optional description of this member, which is user-facing.is_branch
(bool): [Read-Write] Whether this interface member represents a branch. If not a branch, then a value is associated with it.value
(InstancedPropertyBag): [Read-Write] The value held by this object.