unreal.MoviePipelineWaveOutput

class unreal.MoviePipelineWaveOutput(outer: Object | None = None, name: Name | str = 'None')

Bases: MoviePipelineOutputBase

Movie Pipeline Wave Output

C++ Source:

  • Plugin: MovieRenderPipeline

  • Module: MovieRenderPipelineRenderPasses

  • File: MoviePipelineWaveOutput.h

Editor Properties: (see get_editor_property/set_editor_property)

  • file_name_format_override (str): [Read-Write] File name format string override. If specified it will override the FileNameFormat from the Output setting.

property file_name_format_override: str

[Read-Write] File name format string override. If specified it will override the FileNameFormat from the Output setting.

Type:

(str)