unreal.MovieSceneAnimationTrackRecorderEditorSettings

class unreal.MovieSceneAnimationTrackRecorderEditorSettings(outer=None, name='None')

Bases: unreal.MovieSceneTrackRecorderSettings

Movie Scene Animation Track Recorder Editor Settings

C++ Source:

  • Plugin: Takes
  • Module: TakeTrackRecorders
  • File: MovieSceneAnimationTrackRecorderSettings.h

Editor Properties: (see get_editor_property/set_editor_property)

  • animation_sub_directory (str): [Read-Write] The name of the subdirectory animations will be placed in. Leave this empty to place into the same directory as the sequence base path.
  • animation_track_name (Text): [Read-Write] Name of the recorded animation track.
  • interp_mode (RichCurveInterpMode): [Read-Write] Interpolation mode for the recorded keys.
  • tangent_mode (RichCurveTangentMode): [Read-Write] Tangent mode for the recorded keys.
animation_sub_directory

(str) – [Read-Write] The name of the subdirectory animations will be placed in. Leave this empty to place into the same directory as the sequence base path.

animation_track_name

(Text) – [Read-Write] Name of the recorded animation track.