unreal.MovieSceneBoundObjectProxy

class unreal.MovieSceneBoundObjectProxy(outer: Object | None = None, name: Name | str = 'None')

Bases: Interface

Movie Scene Bound Object Proxy

C++ Source:

  • Module: MovieScene

  • File: IMovieSceneBoundObjectProxy.h

bp_get_bound_object_for_sequencer(resolved_object) Object

Retrieve the bound object that this interface wants to animate. Could be ‘this’ or a transient child object.

Parameters:

resolved_object (Object) –

Returns:

Pointer to the object that should be animated, or nullptr if it’s not valid.

Return type:

Object