unreal.MovieSceneObjectBindingID

class unreal.MovieSceneObjectBindingID

Bases: unreal.StructBase

Persistent identifier to a specific object binding within a sequence hierarchy.

C++ Source:

  • Module: MovieScene
  • File: MovieSceneObjectBindingID.h

Editor Properties: (see get_editor_property/set_editor_property)

  • guid (Guid): [Read-Write] Identifier for the object binding within the sequence