unreal.MovieSceneParticleTrack

class unreal.MovieSceneParticleTrack(outer: Object | None = None, name: Name | str = 'None')

Bases: MovieSceneNameableTrack

Handles triggering of particle emitters

C++ Source:

  • Module: MovieSceneTracks

  • File: MovieSceneParticleTrack.h

Editor Properties: (see get_editor_property/set_editor_property)

  • display_name (Text): [Read-Write] The track’s human readable display name.

  • display_options (MovieSceneTrackDisplayOptions): [Read-Write] General display options for a given track

  • eval_options (MovieSceneTrackEvalOptions): [Read-Write] General evaluation options for a given track

  • track_row_display_names (Array[Text]): [Read-Write] The track display name per row.

  • track_tint (Color): [Read-Write] This track’s tint color