unreal.MovieScenePasteBindingsParams

class unreal.MovieScenePasteBindingsParams(bindings: None = [], parent_folder: MovieSceneFolder = Ellipsis, folders: None = [], duplicate_existing_actors: bool = False)

Bases: StructBase

Paste bindings params

C++ Source:

  • Module: Sequencer

  • File: SequencerUtilities.h

Editor Properties: (see get_editor_property/set_editor_property)

  • bindings (Array[MovieSceneBindingProxy]): [Read-Write]

  • duplicate_existing_actors (bool): [Read-Write]

  • folders (Array[MovieSceneFolder]): [Read-Write]

  • parent_folder (MovieSceneFolder): [Read-Write]

property bindings: None

[Read-Write]

Type:

(Array[MovieSceneBindingProxy])

property duplicate_existing_actors: bool

[Read-Write]

Type:

(bool)

property folders: None

[Read-Write]

Type:

(Array[MovieSceneFolder])

property parent_folder: MovieSceneFolder

[Read-Write]

Type:

(MovieSceneFolder)