unreal.MovieSceneSpawnTrack

class unreal.MovieSceneSpawnTrack(outer=None, name='None')

Bases: unreal.MovieSceneTrack

Handles when a spawnable should be spawned and destroyed

C++ Source:

  • Module: MovieSceneTracks
  • File: MovieSceneSpawnTrack.h

Editor Properties: (see get_editor_property/set_editor_property)

  • display_options (MovieSceneTrackDisplayOptions): [Read-Write] General display options for a given track
  • eval_options (MovieSceneTrackEvalOptions): [Read-Write] General evaluation options for a given track
  • track_tint (Color): [Read-Write] This track’s tint color