unreal.MovieSceneSubSectionFlags

class unreal.MovieSceneSubSectionFlags

Bases: EnumBase

Flag structure that can be applied to any sub-section allowing control over various behaviors for the nested sub-sequence.

C++ Source:

  • Module: MovieScene

  • File: MovieSceneSectionParameters.h

ANY_RESTORE_STATE_OVERRIDE: MovieSceneSubSectionFlags

3

BLEND_HIERARCHICAL_BIAS: MovieSceneSubSectionFlags

Blend this sub sequence’s hierarchical bias level using a higher -> lower override. Values from higher biases will override those in lower biases until a combined weight of 1 is reached.

Type:

8

IGNORE_HIERARCHICAL_BIAS: MovieSceneSubSectionFlags

Everything inside this sub-sequence should ignore hierarchical bias and always be relevant

Type:

4

NONE: MovieSceneSubSectionFlags

0

OVERRIDE_KEEP_STATE: MovieSceneSubSectionFlags

When set, everything within the sub-section (including further sub-sections) should be keep-state. Mutually exclusive with OverrideRestoreState.

Type:

1

OVERRIDE_RESTORE_STATE: MovieSceneSubSectionFlags

When set, everything within the sub-section (including further sub-sections) should be restore-state. Mutually exclusive with OverrideKeepState.

Type:

2