unreal.MovieSceneVectorTrackExtensions

class unreal.MovieSceneVectorTrackExtensions(outer=None, name='None')

Bases: unreal.BlueprintFunctionLibrary

Function library containing methods that should be hoisted onto UMovieSceneVectorTrack for scripting

C++ Source:

  • Plugin: SequencerScripting
  • Module: SequencerScripting
  • File: MovieSceneVectorTrackExtensions.h
classmethod get_num_channels_used(track) → int32

Get the number of channels used for this track

Parameters:track (MovieSceneVectorTrack) – The track to query for the number of channels used
Returns:The number of channels used for this track
Return type:int32
classmethod set_num_channels_used(track, num_channels_used) → None

Set the number of channels used for this track

Parameters:
  • track (MovieSceneVectorTrack) – The track to set
  • num_channels_used (int32) – The number of channels to use for this track