unreal.MultiUserConnectionStatus
¶
- class unreal.MultiUserConnectionStatus¶
Bases:
EnumBase
Connection status for Multi-User client sessions
C++ Source:
Plugin: MultiUserClient
Module: MultiUserClientLibrary
File: MultiUserClientStatics.h
- CONNECTED: MultiUserConnectionStatus¶
Connection established and alive
- Type:
1
- CONNECTING: MultiUserConnectionStatus¶
Currently establishing connection to the server session
- Type:
0
- DISCONNECTED: MultiUserConnectionStatus¶
Disconnected
- Type:
3
- DISCONNECTING: MultiUserConnectionStatus¶
Currently severing connection to the server session gracefully
- Type:
2