unreal.MultiUserSourceValidationMode

class unreal.MultiUserSourceValidationMode

Bases: EnumBase

EMulti User Source Validation Mode

C++ Source:

  • Plugin: MultiUserClient

  • Module: MultiUserClientLibrary

  • File: MultiUserClientStatics.h

HARD: MultiUserSourceValidationMode

Source control validation will fail on any changes when connecting to a Multi-User Session.

Type:

0

SOFT: MultiUserSourceValidationMode

Source control validation will warn and prompt on any changes when connecting to a Multi-User session. In Memory changes will be hot-reloaded. Source control changes aren’t affected but will be stashed/shelved in the future.

Type:

1

SOFT_AUTO_PROCEED: MultiUserSourceValidationMode

Soft validation mode with auto proceed on prompts.

Type:

2