unreal.MusicMapTimespanBase

class unreal.MusicMapTimespanBase(start_tick: int = 0, length_ticks: int = 0)

Bases: StructBase

FMusicMapPointBase represents a span in a midi file defined by a start tick and a length. This is a base class for many types of map points we recognize in midi files (e.g. chord, section, tempo, pulse, etc.)

C++ Source:

  • Plugin: Harmonix

  • Module: HarmonixMidi

  • File: MusicMapBase.h

Editor Properties: (see get_editor_property/set_editor_property)

  • length_ticks (int32): [Read-Write]

  • start_tick (int32): [Read-Write]

property length_ticks: int

[Read-Only]

Type:

(int32)

property start_tick: int

[Read-Only]

Type:

(int32)