unreal.MutableCompileMeshType
¶
- class unreal.MutableCompileMeshType¶
Bases:
EnumBase
Customizable object mesh compilation options
C++ Source:
Plugin: Mutable
Module: CustomizableObject
File: CustomizableObjectParameterTypeDefinitions.h
- ADD_WORKING_SET_AND_CHILDREN: MutableCompileMeshType¶
Add to the compilation all COs in the Working Set array and all parents of this object and all parents of each element in the Working Set array until whole graph root, don’t include this CO’s children
- Type:
4
- ADD_WORKING_SET_NO_CHILDREN: MutableCompileMeshType¶
Compile this CO and add all children and parents until whole graph root
- Type:
3
- FULL: MutableCompileMeshType¶
0
- LOCAL: MutableCompileMeshType¶
Compile this CO, and add all COs in the whole hierarchy
- Type:
1
- LOCAL_AND_CHILDREN: MutableCompileMeshType¶
Compile this CO and add all parents until whole graph root
- Type:
2