unreal.MutableCompileMeshType

class unreal.MutableCompileMeshType

Bases: EnumBase

Customizable object mesh compilation options

C++ Source:

  • Plugin: Mutable

  • Module: CustomizableObject

  • File: CustomizableObjectParameterTypeDefinitions.h

ADD_WORKING_SET_AND_CHILDREN: MutableCompileMeshType

Add to the compilation all COs in the Working Set array and all parents of this object and all parents of each element in the Working Set array until whole graph root, don’t include this CO’s children

Type:

4

ADD_WORKING_SET_NO_CHILDREN: MutableCompileMeshType

Compile this CO and add all children and parents until whole graph root

Type:

3

FULL: MutableCompileMeshType

0

LOCAL: MutableCompileMeshType

Compile this CO, and add all COs in the whole hierarchy

Type:

1

LOCAL_AND_CHILDREN: MutableCompileMeshType

Compile this CO and add all parents until whole graph root

Type:

2