unreal.NamedColor

class unreal.NamedColor(value=[0, 0, 0, 0], name='None')

Bases: unreal.StructBase

A named color

C++ Source:

  • Module: Engine
  • File: AnimationTypes.h

Editor Properties: (see get_editor_property/set_editor_property)

  • name (Name): [Read-Write] Name
  • value (Color): [Read-Write] Value
name

(Name) – [Read-Write] Name

value

(Color) – [Read-Write] Value