unreal.NavAgentSelector

class unreal.NavAgentSelector

Bases: unreal.StructBase

Nav Agent Selector

C++ Source:

  • Module: Engine
  • File: NavigationTypes.h

Editor Properties: (see get_editor_property/set_editor_property)

  • supports_agent0 (bool): [Read-Write] Supports Agent 0
  • supports_agent1 (bool): [Read-Write] Supports Agent 1
  • supports_agent10 (bool): [Read-Write] Supports Agent 10
  • supports_agent11 (bool): [Read-Write] Supports Agent 11
  • supports_agent12 (bool): [Read-Write] Supports Agent 12
  • supports_agent13 (bool): [Read-Write] Supports Agent 13
  • supports_agent14 (bool): [Read-Write] Supports Agent 14
  • supports_agent15 (bool): [Read-Write] Supports Agent 15
  • supports_agent2 (bool): [Read-Write] Supports Agent 2
  • supports_agent3 (bool): [Read-Write] Supports Agent 3
  • supports_agent4 (bool): [Read-Write] Supports Agent 4
  • supports_agent5 (bool): [Read-Write] Supports Agent 5
  • supports_agent6 (bool): [Read-Write] Supports Agent 6
  • supports_agent7 (bool): [Read-Write] Supports Agent 7
  • supports_agent8 (bool): [Read-Write] Supports Agent 8
  • supports_agent9 (bool): [Read-Write] Supports Agent 9