unreal.NavAreaMeta

class unreal.NavAreaMeta(outer=None, name='None')

Bases: unreal.NavArea

A convenience class for an area that has IsMetaArea() == true.
Do not use this class when determining whether an area class is “meta”. Call IsMetaArea instead.

C++ Source:

  • Module: NavigationSystem
  • File: NavAreaMeta.h

Editor Properties: (see get_editor_property/set_editor_property)

  • default_cost (float): [Read-Write] travel cost multiplier for path distance
  • draw_color (Color): [Read-Write] area color in navigation view
  • fixed_area_entering_cost (float): [Read-Write] entering cost
  • supported_agents (NavAgentSelector): [Read-Write] restrict area only to specified agents