unreal.NearestNeighborNetworkLayer

class unreal.NearestNeighborNetworkLayer(outer: Object | None = None, name: Name | str = 'None')

Bases: Object

Nearest Neighbor Network Layer

C++ Source:

  • Plugin: NearestNeighborModel

  • Module: NearestNeighborModel

  • File: NearestNeighborOptimizedNetwork.h

Editor Properties: (see get_editor_property/set_editor_property)

  • num_inputs (int32): [Read-Write]

  • num_outputs (int32): [Read-Write]

property num_inputs: int

[Read-Write]

Type:

(int32)

property num_outputs: int

[Read-Write]

Type:

(int32)