unreal.NiagaraEmitterCalculateBoundMode
¶
- class unreal.NiagaraEmitterCalculateBoundMode¶
Bases:
EnumBase
ENiagara Emitter Calculate Bound Mode
C++ Source:
Plugin: Niagara
Module: Niagara
File: NiagaraEmitter.h
- DYNAMIC: NiagaraEmitterCalculateBoundMode¶
Bounds are calculated per frame (Only available for CPU emitters).
- Type:
0
- FIXED: NiagaraEmitterCalculateBoundMode¶
Bounds are set from the emitter’s fixed bounds.
- Type:
1
- PROGRAMMABLE: NiagaraEmitterCalculateBoundMode¶
Bounds will be set from the script using the Emitter Properties Data Interface, or blueprint. If not set from either source the emitter has no bounds.
- Type:
2