unreal.NiagaraMipMapGenerationType

class unreal.NiagaraMipMapGenerationType

Bases: EnumBase

ENiagara Mip Map Generation Type

C++ Source:

  • Plugin: Niagara

  • Module: NiagaraShader

  • File: NiagaraGenerateMips.h

BLUR1: NiagaraMipMapGenerationType

A blur filter across a 3x3 (or 3x3x3) region of texels.

Type:

2

BLUR2: NiagaraMipMapGenerationType

A blur filter across a 5x5 (or 5x5x5) region of texels.

Type:

3

BLUR3: NiagaraMipMapGenerationType

A blur filter across a 7x7 (or 7x7x7) region of texels.

Type:

4

BLUR4: NiagaraMipMapGenerationType

A blur filter across a 9x9 (or 9x9x9) region of texels.

Type:

5

LINEAR: NiagaraMipMapGenerationType

Linear blending is performed between a 2x2 (or 2x2x2) region of texels, aka Bilinear / Trilinear.

Type:

1

UNFILTERED: NiagaraMipMapGenerationType

Result is taken from whatever texel the sample lies on, aka Point Sampling.

Type:

0