unreal.NiagaraTickBehavior

class unreal.NiagaraTickBehavior

Bases: EnumBase

Niagara ticking behaviour

C++ Source:

  • Plugin: Niagara

  • Module: Niagara

  • File: NiagaraTickBehaviorEnum.h

FORCE_TICK_FIRST: NiagaraTickBehavior

Niagara will tick in the first tick group (default is TG_PrePhysics).

Type:

2

FORCE_TICK_LAST: NiagaraTickBehavior

Niagara will tick in the last tick group (default is TG_LastDemotable).

Type:

3

USE_COMPONENT_TICK_GROUP: NiagaraTickBehavior

Niagara will ignore prereqs (attachments / data interface dependencies) and use the tick group set on the component.

Type:

1

USE_PREREQS: NiagaraTickBehavior

Niagara will tick after all prereqs have ticked for attachements / data interfaces, this is the safest option.

Type:

0