unreal.NodePinMode
¶
- class unreal.NodePinMode¶
Bases:
EnumBase
Node pin mode. All pins set to EPinMode::Default will use this this mode.
C++ Source:
Plugin: Mutable
Module: CustomizableObjectEditor
File: CustomizableObjectNodeMaterial.h
- MUTABLE: NodePinMode¶
All Material Texture Parameters go through Mutable.
- Type:
0
- PASSTHROUGH: NodePinMode¶
All Material Texture Parameters are not modified by Mutable.
- Type:
1