unreal.OculusFindSessionsCallbackProxy

class unreal.OculusFindSessionsCallbackProxy(outer: Object | None = None, name: Name | str = 'None')

Bases: OnlineBlueprintCallProxyBase

Exposes FindSession of the Platform SDK for blueprint use.

C++ Source:

  • Plugin: OnlineSubsystemOculus

  • Module: OnlineSubsystemOculus

  • File: OculusFindSessionsCallbackProxy.h

Editor Properties: (see get_editor_property/set_editor_property)

  • on_failure (BlueprintFindSessionsResultDelegate): [Read-Write] Called when there is an unsuccessful query

  • on_success (BlueprintFindSessionsResultDelegate): [Read-Write] Called when there is a successful query

property on_failure: BlueprintFindSessionsResultDelegate

[Read-Write] Called when there is an unsuccessful query

Type:

(BlueprintFindSessionsResultDelegate)

property on_success: BlueprintFindSessionsResultDelegate

[Read-Write] Called when there is a successful query

Type:

(BlueprintFindSessionsResultDelegate)