unreal.OnChaosRemovalEvents

class unreal.OnChaosRemovalEvents(*args: Any, **kwargs: Any)

Bases: MulticastDelegateBase

Called when new destruction events are available for removals. Removal listening must be enabled to get callbacks on this delegate.

Parameters:

removal_events (Array[ChaosRemovalEventData]) –

C++ Source:

  • Module: GeometryCollectionEngine

  • File: ChaosBlueprint.h