unreal.OnCompletedDeviceSwap
¶
- class unreal.OnCompletedDeviceSwap(*args: Any, **kwargs: Any)¶
Bases:
DelegateBase
Called when the system has swapped to another audio output device
- Parameters:
swap_result (SwapAudioOutputResult) –
C++ Source:
Module: AudioMixer
File: AudioMixerBlueprintLibrary.h