unreal.OnConversationStatusChanged

class unreal.OnConversationStatusChanged(*args: Any, **kwargs: Any)

Bases: MulticastDelegateBase

On Conversation Status Changed Delegate Signature

Parameters:

is_in_conversation (bool) –

C++ Source:

  • Plugin: CommonConversation

  • Module: CommonConversationRuntime

  • File: ConversationParticipantComponent.h