unreal.OnGearChanged

class unreal.OnGearChanged(*args: Any, **kwargs: Any)

Bases: MulticastDelegateBase

On Gear Changed Delegate Signature

Parameters:

new_gear (int32) –

C++ Source:

  • Plugin: AudioMotorSim

  • Module: AudioMotorSimStandardComponents

  • File: MotorPhysicsSimComponent.h