unreal.OnLoadGuardStateChangedDynamic

class unreal.OnLoadGuardStateChangedDynamic(*args: Any, **kwargs: Any)

Bases: MulticastDelegateBase

On Load Guard State Changed Dynamic Delegate Signature

Parameters:

is_loading (bool) –

C++ Source:

  • Plugin: CommonUI

  • Module: CommonUI

  • File: CommonLoadGuard.h