unreal.OnPerChannelLoudnessResults

class unreal.OnPerChannelLoudnessResults(*args: Any, **kwargs: Any)

Bases: MulticastDelegateBase

Delegate to receive all loudness results per channel (time-stamped in an array) since last delegate call.

Parameters:

C++ Source:

  • Plugin: AudioSynesthesia

  • Module: AudioSynesthesia

  • File: Loudness.h