unreal.OnRevLimiterStateChanged

class unreal.OnRevLimiterStateChanged(*args: Any, **kwargs: Any)

Bases: MulticastDelegateBase

On Rev Limiter State Changed Delegate Signature

Parameters:

new_state (bool) –

C++ Source:

  • Plugin: AudioMotorSim

  • Module: AudioMotorSimStandardComponents

  • File: RevLimiterMotorSimComponent.h