unreal.OpenColorIOConfiguration

class unreal.OpenColorIOConfiguration(outer=None, name='None')

Bases: unreal.Object

Asset to manage whitelisted OpenColorIO color spaces. This will create required transform objects.

C++ Source:

  • Plugin: OpenColorIO
  • Module: OpenColorIO
  • File: OpenColorIOConfiguration.h

Editor Properties: (see get_editor_property/set_editor_property)

  • configuration_file (FilePath): [Read-Write] Configuration File
  • desired_color_spaces (Array(OpenColorIOColorSpace)): [Read-Write] Desired Color Spaces
configuration_file

(FilePath) – [Read-Write] Configuration File

desired_color_spaces

(Array(OpenColorIOColorSpace)) – [Read-Write] Desired Color Spaces