unreal.OpenXRBlueprintFunctionLibrary

class unreal.OpenXRBlueprintFunctionLibrary(outer: Object | None = None, name: Name | str = 'None')

Bases: BlueprintFunctionLibrary

Open XRBlueprint Function Library

C++ Source:

  • Plugin: OpenXR

  • Module: OpenXRHMD

  • File: OpenXRBlueprintFunctionLibrary.h

classmethod set_environment_blend_mode(new_blend_mode) None

Allows to change the environment blend mode at runtime.

Parameters:

new_blend_mode (int32) – The new blend mode to be set, if supported.