unreal.OptimusAnimAttributeDataProvider

class unreal.OptimusAnimAttributeDataProvider(outer: Object | None = None, name: Name | str = 'None')

Bases: ComputeDataProvider

Compute Framework Data Provider for reading animation attributes on skeletal mesh.

C++ Source:

  • Plugin: DeformerGraph

  • Module: OptimusCore

  • File: OptimusDataInterfaceAnimAttribute.h

Editor Properties: (see get_editor_property/set_editor_property)

  • skeletal_mesh (SkeletalMeshComponent): [Read-Write]

property skeletal_mesh: SkeletalMeshComponent

[Read-Write]

Type:

(SkeletalMeshComponent)