unreal.OptimusGroomWriteDataProvider
¶
- class unreal.OptimusGroomWriteDataProvider(outer: Object | None = None, name: Name | str = 'None')¶
Bases:
ComputeDataProvider
Compute Framework Data Provider for writing skinned mesh.
C++ Source:
Plugin: HairStrands
Module: HairStrandsDeformer
File: DeformerDataInterfaceGroomWrite.h
Editor Properties: (see get_editor_property/set_editor_property)
groom_component
(GroomComponent): [Read-Write]
- property groom_component: GroomComponent¶
[Read-Write]
- Type: