unreal.OptimusNode_DataInterface

class unreal.OptimusNode_DataInterface(outer: Object | None = None, name: Name | str = 'None')

Bases: OptimusNode

Optimus Node Data Interface

C++ Source:

  • Plugin: DeformerGraph

  • Module: OptimusCore

  • File: OptimusNode_DataInterface.h

Editor Properties: (see get_editor_property/set_editor_property)

  • data_interface_data (OptimusComputeDataInterface): [Read-Only] Editable copy of the DataInterface for storing properties that will customize behavior on on the data interface.