unreal.OptimusParameterBinding

class unreal.OptimusParameterBinding

Bases: StructBase

Optimus Parameter Binding

C++ Source:

  • Plugin: DeformerGraph

  • Module: OptimusCore

  • File: OptimusBindingTypes.h

Editor Properties: (see get_editor_property/set_editor_property)

  • data_domain (OptimusDataDomain): [Read-Write]

  • data_type (OptimusDataTypeRef): [Read-Write]

  • name (OptimusValidatedName): [Read-Write]

  • support_atomic_if_compatible_data_type (bool): [Read-Write] Int type resource can optionally support atomic writes, memory is zero-initialized

  • support_read (bool): [Read-Write] Optionally support both read and write